Searched refs:resetEachQuad (Results 1 – 1 of 1) sorted by relevance
801 bool resetEachQuad, in TextureSetRenderer() argument811 , fResetEachQuad(resetEachQuad) in TextureSetRenderer()814 SkASSERT(transformBatchCount >= 0 && (!resetEachQuad || transformBatchCount == 0)); in TextureSetRenderer()