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Searched refs:resolveRenderTarget (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/
DGrTextureResolveRenderTask.cpp73 flushState->gpu()->resolveRenderTarget(renderTarget, resolve.fMSAAResolveRect); in onExecute()
DGrGpu.h207 void resolveRenderTarget(GrRenderTarget*, const SkIRect& resolveRect);
DGrDrawingManager.cpp474 gpu->resolveRenderTarget(rtProxy->peekRenderTarget(), rtProxy->msaaDirtyRect()); in resolve_and_mipmap()
DGrGpu.cpp561 void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in resolveRenderTarget() function in GrGpu
/external/skqp/src/gpu/
DGrGpu.h149 void resolveRenderTarget(GrRenderTarget*);
DGrGpu.cpp350 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { in resolveRenderTarget() function in GrGpu
DGrDrawingManager.cpp474 gpu->resolveRenderTarget(rt); in prepareSurfaceForExternalIO()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp1944 this->resolveRenderTarget(rt); in resolveAndGenerateMipMapsForProcessorTextures()