Searched refs:rgba32ui (Results 1 – 25 of 100) sorted by relevance
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.load.rwtexture.array.dx10.frag.out | 22 0:46 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 40 0:51 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 87 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 90 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 93 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 96 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 99 0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 128 0:46 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 146 0:51 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 193 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) [all …]
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D | hlsl.load.rwtexture.dx10.frag.out | 22 0:46 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 40 0:51 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 58 0:56 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 105 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 108 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 111 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 114 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 117 0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 146 0:46 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 164 0:51 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) [all …]
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D | hlsl.getdimensions.rw.dx10.frag.out | 29 0:65 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 53 0:70 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 95 0:75 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 146 0:80 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 209 0:85 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 278 0:90 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 339 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 342 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 345 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 348 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) [all …]
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D | hlsl.load.rwbuffer.dx10.frag.out | 15 0:26 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 51 0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 72 0:26 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 108 0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)
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D | hlsl.rw.bracket.frag.out | 96 0:61 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 123 0:66 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 150 0:71 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 208 0:80 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 453 0:98 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 506 0:104 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 529 0:109 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 563 0:113 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 618 0:119 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 623 0:119 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) [all …]
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D | hlsl.load.buffer.dx10.frag.out | 31 0:30 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer) 78 0:? 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer) 116 0:30 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer) 163 0:? 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer)
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D | 420.vert.out | 49 ERROR: 0:143: 'rgba32ui' : does not apply to signed integer images 303 0:? 'i5bad' (layout( rgba32ui) uniform iimage2D) 385 0:? 'i5bad' (layout( rgba32ui) uniform iimage2D)
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D | hlsl.format.rwtexture.frag.out | 85 0:? 'g_tTex22' (layout( rgba32ui) uniform iimage2DArray) 179 0:? 'g_tTex22' (layout( rgba32ui) uniform iimage2DArray)
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/external/deqp-deps/glslang/Test/ |
D | spv.imageLoadStoreLod.frag | 12 layout(rgba32ui, binding = 5) uniform uimage2DArray ui2DArray; 13 layout(rgba32ui, binding = 6) uniform uimageCubeArray uiCubeArray;
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D | spv.1.4.sparseTexture.frag | 10 layout(rgba32ui) uniform uimage3D ui3D;
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D | 420.vert | 143 layout(rgba32ui) uniform iimage2D i5bad; // ERROR, type mismatch
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D | 310.comp | 118 layout(rgba32ui) uniform readonly iimage2D i5bad; // ERROR, type mismatch
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | OverlayCull.comp | 36 layout(set = 0, binding = 0, rgba32ui) uniform writeonly uimage2D culledWidgetsOut;
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/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/ |
D | gl32-master.txt | 285 KHR-GL32.packed_pixels.rectangle.rgba32ui 368 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui 451 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui
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/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/ |
D | gl32-master.txt | 285 KHR-GL32.packed_pixels.rectangle.rgba32ui 368 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui 451 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui
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/external/virglrenderer/ci/previous_results/archived/gl_host_amdgpu/deqp_gl32/ |
D | results.txt | 126 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass 210 KHR-GL32.packed_pixels.rectangle.rgba32ui Pass 293 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui Pass
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/external/virglrenderer/ci/previous_results/archived/es_host_i915/deqp_gl32/ |
D | results.txt | 126 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass 210 KHR-GL32.packed_pixels.rectangle.rgba32ui Pass 293 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui Pass
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/external/virglrenderer/ci/previous_results/archived/es_host_amdgpu/deqp_gl32/ |
D | results.txt | 126 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass 210 KHR-GL32.packed_pixels.rectangle.rgba32ui Pass 293 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui Pass
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/external/virglrenderer/ci/previous_results/archived/gl_host_i915/deqp_gl32/ |
D | results.txt | 126 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass 210 KHR-GL32.packed_pixels.rectangle.rgba32ui Pass 293 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui Pass
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/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | OverlayCull.comp.00000001.inc | 64 // layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimage2D culledWidgetsOut;
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D | OverlayCull.comp.00000003.inc | 71 // layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimage2D culledWidgetsOut;
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D | OverlayCull.comp.00000000.inc | 72 // layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimage2D culledWidgetsOut;
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D | OverlayCull.comp.00000002.inc | 73 // layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimage2D culledWidgetsOut;
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/external/virglrenderer/ci/previous_results/es_host_softpipe/deqp_gl32/ |
D | results.txt | 141 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass 225 KHR-GL32.packed_pixels.rectangle.rgba32ui Pass 308 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui Pass
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/external/virglrenderer/ci/previous_results/gl_host_softpipe/deqp_gl32/ |
D | results.txt | 141 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass 225 KHR-GL32.packed_pixels.rectangle.rgba32ui Pass 308 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui Pass
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