Searched refs:rgenShader (Results 1 – 1 of 1) sorted by relevance
484 Move<VkShaderModule> rgenShader; in iterate() local489 …if (hasRayTracing) rgenShader = createShaderModule(vkd, device, m_context.getBinaryCollection().ge… in iterate()570 rayTracingPipelineHelper->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, rgenShader, 0); in iterate()