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Searched refs:rounded_sum0 (Results 1 – 4 of 4) sorted by relevance

/external/libgav1/libgav1/src/dsp/x86/
Dloop_restoration_10bit_sse4.cc48 const __m128i rounded_sum0 = _mm_srai_epi32(sum0, kInterRoundBitsHorizontal); in WienerHorizontalClip() local
50 const __m128i rounded_sum = _mm_packs_epi32(rounded_sum0, rounded_sum1); in WienerHorizontalClip()
Dloop_restoration_sse4.cc49 const __m128i rounded_sum0 = _mm_srai_epi16(sum, kInterRoundBitsHorizontal); in WienerHorizontalClip() local
51 const __m128i rounded_sum1 = _mm_add_epi16(rounded_sum0, s_3x128); in WienerHorizontalClip()
Dloop_restoration_10bit_avx2.cc48 const __m256i rounded_sum0 = in WienerHorizontalClip() local
52 const __m256i rounded_sum = _mm256_packs_epi32(rounded_sum0, rounded_sum1); in WienerHorizontalClip()
Dloop_restoration_avx2.cc51 const __m256i rounded_sum0 = in WienerHorizontalClip() local
54 const __m256i rounded_sum1 = _mm256_add_epi16(rounded_sum0, s_3x128); in WienerHorizontalClip()