Searched refs:rounding_corners (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/imgui/ |
D | imgui_draw.cpp | 1021 void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners) in PathRect() argument 1023 …nding, ImFabs(b.x - a.x) * ( ((rounding_corners & ImDrawCornerFlags_Top) == ImDrawCornerFlags_Top… in PathRect() 1024 …nding, ImFabs(b.y - a.y) * ( ((rounding_corners & ImDrawCornerFlags_Left) == ImDrawCornerFlags_Lef… in PathRect() 1026 if (rounding <= 0.0f || rounding_corners == 0) in PathRect() 1035 const float rounding_tl = (rounding_corners & ImDrawCornerFlags_TopLeft) ? rounding : 0.0f; in PathRect() 1036 const float rounding_tr = (rounding_corners & ImDrawCornerFlags_TopRight) ? rounding : 0.0f; in PathRect() 1037 const float rounding_br = (rounding_corners & ImDrawCornerFlags_BotRight) ? rounding : 0.0f; in PathRect() 1038 const float rounding_bl = (rounding_corners & ImDrawCornerFlags_BotLeft) ? rounding : 0.0f; in PathRect() 1242 …ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, int rounding_corners) in AddImageRounded() argument 1247 if (rounding <= 0.0f || (rounding_corners & ImDrawCornerFlags_All) == 0) in AddImageRounded() [all …]
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D | imgui.h | 1844 …st ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, int rounding_corners = ImDrawCorne…
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