Searched refs:routine_location (Results 1 – 1 of 1) sorted by relevance
9096 glw::GLuint routine_location = -1; in execute_dispatch_test() local9113 …routine_location = gl.getSubroutineUniformLocation(this->program_object_id, shader_type, "routine"… in execute_dispatch_test()9116 if (0 != routine_location) in execute_dispatch_test()9258 glw::GLuint routine_location = -1; in execute_draw_test() local9301 …routine_location = gl.getSubroutineUniformLocation(this->program_object_id, shader_type, "routine"… in execute_draw_test()9304 if (0 != routine_location) in execute_draw_test()