Searched refs:runUntil (Results 1 – 1 of 1) sorted by relevance
328 runUntil(() -> receivedExpectedState.get()); in runUntilPlaybackState()355 runUntil(() -> receivedExpectedPlayWhenReady.get()); in runUntilPlayWhenReady()387 runUntil(() -> receivedTimeline.get() != null); in runUntilTimelineChanged()410 runUntil(() -> receivedCallback.get()); in runUntilPositionDiscontinuity()432 runUntil(() -> receivedError.get() != null); in runUntilError()452 runUntil(() -> receivedCallback.get()); in runUntilRenderedFirstFrame()469 runUntil(() -> receivedMessageCallback.get()); in runUntilPendingCommandsAreFullyHandled()473 public static void runUntil(Supplier<Boolean> condition) { in runUntil() method in TestExoPlayer