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Searched refs:sSliceB (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Device/
DBlitter.hpp109 int sSliceB; member
182 Int &sSliceB, Int &sPitchB, const State &state);
DBlitter.cpp1430 Int &sSliceB, Int &sPitchB, const State &state) in sample() argument
1451 Pointer<Byte> s = source + ComputeOffset(X, Y, Z, sSliceB, sPitchB, srcBytes); in sample()
1465 s += sSliceB; in sample()
1509 Pointer<Byte> s000 = source + ComputeOffset(X0, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample()
1510 Pointer<Byte> s010 = source + ComputeOffset(X1, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample()
1511 Pointer<Byte> s100 = source + ComputeOffset(X0, Y1, Z0, sSliceB, sPitchB, srcBytes); in sample()
1512 Pointer<Byte> s110 = source + ComputeOffset(X1, Y1, Z0, sSliceB, sPitchB, srcBytes); in sample()
1513 Pointer<Byte> s001 = source + ComputeOffset(X0, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample()
1514 Pointer<Byte> s011 = source + ComputeOffset(X1, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample()
1515 Pointer<Byte> s101 = source + ComputeOffset(X0, Y1, Z1, sSliceB, sPitchB, srcBytes); in sample()
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