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Searched refs:s_typeMap (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp539 static const deUint32 s_typeMap[] = in getGLShaderType() local
554 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getGLShaderType()
555 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_typeMap))); in getGLShaderType()
556 return s_typeMap[shaderType]; in getGLShaderType()
583 static const qpShaderType s_typeMap[] = in getLogShaderType() local
598 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getLogShaderType()
599 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_typeMap))); in getLogShaderType()
600 return s_typeMap[shaderType]; in getLogShaderType()