Searched refs:safeClearColor (Results 1 – 1 of 1) sorted by relevance
4233 gl::ColorF safeClearColor = clearColorValue; in clearRenderTarget() local4237 safeClearColor.alpha = 1.0f; in clearRenderTarget()4240 mDeviceContext->ClearRenderTargetView(rtv, &safeClearColor.red); in clearRenderTarget()