Searched refs:safe_math (Results 1 – 16 of 16) sorted by relevance
9 +#include "third_party/base/numerics/safe_math.h"
37 unsigned sb_context::safe_math = 0; member in r600_sb::sb_context
749 if (!sh.safe_math && (flags & AF_M_ASSOC)) { in fold_alu_op2()771 if (!sh.safe_math) { in fold_alu_op2()784 if (!sh.safe_math) { in fold_alu_op2()945 if (!sh.safe_math && (n.bc.op_ptr->flags & AF_M_ASSOC)) { in fold_alu_op3()1005 if (!sh.safe_math && (n.bc.op == ALU_OP3_MULADD || in fold_alu_op3()
64 sb_context::safe_math = df & DBG_SB_SAFEMATH; in r600_sb_context_create()
306 bool safe_math; variable
78 sh->safe_math = sb_context::safe_math || (t == TARGET_COMPUTE || bc->precise); in decode()
688 static unsigned safe_math; variable
43 uses_gradients(), safe_math(), ngpr(), nstack(), dce_flags() {} in shader()
7 #include "base/numerics/safe_math.h"
43 #include "base/numerics/safe_math.h"
614 "base/numerics/safe_math.h",
55 "src/common/third_party/base/anglebase/numerics/safe_math.h",
19 * `safe_math.h` includes all of the previously mentioned headers.
250 "../../src/base/numerics/safe_math.h",
257 "base/numerics/safe_math.h",