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/external/swiftshader/src/Pipeline/
DSpirvShaderGLSLstd450.cpp1042 auto sampleOperand = Operand(this, state, paramId); in Interpolate() local
1043 ASSERT(sampleOperand.componentCount == 1); in Interpolate()
1047 SIMD::Int samples = sampleOperand.Int(0) & SIMD::Int(NUM_SAMPLES - 1); in Interpolate()