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Searched refs:sampleQualityPattern (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DTextureResource.h60 unsigned int sampleQualityPattern() const { return fInfo.fSampleQualityPattern; } in sampleQualityPattern() function
DGrD3DPipelineStateBuilder.cpp504 unsigned int sampleQualityPattern) { in create_pipeline_state() argument
547 psoDesc.SampleDesc = { numSamples, sampleQualityPattern }; in create_pipeline_state()
674 rt->dxgiFormat(), rt->stencilDxgiFormat(), rt->sampleQualityPattern()); in finalize()
DGrD3DRenderTarget.cpp202 b->add32(this->sampleQualityPattern()); in genKey()