Searched refs:sampler_name_p (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 1770 const glw::GLchar* sampler_name_p, in checkUniformAndResourceApi() argument 1787 gl.getUniformIndices(program_id, 1, &sampler_name_p, &index_getActiveUniform); in checkUniformAndResourceApi() 1800 index_getProgramResourceiv = gl.getProgramResourceIndex(program_id, GL_UNIFORM, sampler_name_p); in checkUniformAndResourceApi() 2577 const glw::GLchar* sampler_name_p, std::string& out_code) in getSamplingFunctionCall() argument 2587 stream << " = " << texture_func << "(" << sampler_name_p; in getSamplingFunctionCall() 2604 stream << " = " << textureLod_func << "(" << sampler_name_p; in getSamplingFunctionCall() 2623 stream << " = " << textureGrad_func << "(" << sampler_name_p; in getSamplingFunctionCall() 2652 << sampler_name_p; in getSamplingFunctionCall() 2670 stream << " = " << textureGather_func << "(" << sampler_name_p; in getSamplingFunctionCall() 3037 …r* color_variable_name, const glw::GLchar* color_variable_index, const glw::GLchar* sampler_name_p, in getShadowSamplingFunctionCall() argument [all …]
|