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Searched refs:sampling_fragment_shader (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp427 shaderDefinition sampling_fragment_shader; member in glcts::TextureCubeMapArraySamplingTest::shaderCollectionForSamplingRoutine
448 const shaderDefinition* sampling_fragment_shader; member
DesextcTextureCubeMapArraySampling.cpp4460 fragment_shader = shader_group.sampling_fragment_shader;
4634 sampling_fragment_shader.init(gl, GL_FRAGMENT_SHADER, sampling_fragment_shader_source, &test);
4639 test.compile(sampling_fragment_shader);
4686 shader_group.sampling_fragment_shader = &it->sampling_fragment_shader;
4903 sampling_fragment_shader = 0;