Home
last modified time | relevance | path

Searched refs:samplings (Results 1 – 8 of 8) sorted by relevance

/external/skia/gm/
Dresizeimagefilter.cpp76 const SkSamplingOptions samplings[] = { in onDraw() local
85 this->draw(canvas, srcRect, deviceSize, samplings[0], nullptr); in onDraw()
88 this->draw(canvas, srcRect, deviceSize, samplings[1], nullptr); in onDraw()
91 this->draw(canvas, srcRect, deviceSize, samplings[2], nullptr); in onDraw()
94 this->draw(canvas, srcRect, deviceSize, samplings[3], nullptr); in onDraw()
114 this->draw(canvas, srcRect, deviceSize, samplings[3], std::move(source)); in onDraw()
Dimagescalealigned.cpp110 const SkSamplingOptions samplings[] = { in drawSets() local
124 for (size_t k = 0; k < SK_ARRAY_COUNT(samplings); ++k) { in drawSets()
125 lastPt = drawSet(canvas, set, samplings[k], paint); in drawSets()
131 - SkIntToScalar(kSegLen + 4) * SK_ARRAY_COUNT(samplings) * SK_ARRAY_COUNT(AAs)); in drawSets()
Dmipmap.cpp48 const SkSamplingOptions samplings[] = { variable
56 for (size_t i = 0; i < SK_ARRAY_COUNT(samplings); ++i) {
57 canvas->drawImageRect(img.get(), dst, samplings[i], nullptr);
Dbleed.cpp378 const SkSamplingOptions samplings[] = { variable
385 for (auto sampling : samplings) {
/external/skia/docs/examples/
DImage_scalePixels.cpp16 const SkSamplingOptions samplings[] = { in draw() local
22 for (unsigned index = 0; index < SK_ARRAY_COUNT(samplings); ++index) { in draw()
23 image->scalePixels(pixmap, samplings[index]); in draw()
/external/deqp/modules/glshared/
DglsBuiltinPrecisionTests.cpp4991 Inputs<In> generateInputs (const Samplings<In>& samplings, in generateInputs() argument
5001 samplings.in0.genFixeds(floatFormat, fixedInputs.in0); in generateInputs()
5002 samplings.in1.genFixeds(floatFormat, fixedInputs.in1); in generateInputs()
5003 samplings.in2.genFixeds(floatFormat, fixedInputs.in2); in generateInputs()
5004 samplings.in3.genFixeds(floatFormat, fixedInputs.in3); in generateInputs()
5031 const typename In::In0 in0 = samplings.in0.genRandom(floatFormat, intPrecision, rnd); in generateInputs()
5032 const typename In::In1 in1 = samplings.in1.genRandom(floatFormat, intPrecision, rnd); in generateInputs()
5033 const typename In::In2 in2 = samplings.in2.genRandom(floatFormat, intPrecision, rnd); in generateInputs()
5034 const typename In::In3 in3 = samplings.in3.genRandom(floatFormat, intPrecision, rnd); in generateInputs()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp6140 const Samplings<In>& samplings, in BuiltinPrecisionCaseTestInstance() argument
6146 , m_samplings (samplings) in BuiltinPrecisionCaseTestInstance()
6588 Inputs<In> generateInputs (const Samplings<In>& samplings, in generateInputs() argument
6600 samplings.in0.genFixeds(floatFormat, intPrecision, fixedInputs.in0, inputRange); in generateInputs()
6601 samplings.in1.genFixeds(floatFormat, intPrecision, fixedInputs.in1, inputRange); in generateInputs()
6602 samplings.in2.genFixeds(floatFormat, intPrecision, fixedInputs.in2, inputRange); in generateInputs()
6603 samplings.in3.genFixeds(floatFormat, intPrecision, fixedInputs.in3, inputRange); in generateInputs()
6630 const typename In::In0 in0 = samplings.in0.genRandom(floatFormat, intPrecision, rnd, inputRange); in generateInputs()
6631 const typename In::In1 in1 = samplings.in1.genRandom(floatFormat, intPrecision, rnd, inputRange); in generateInputs()
6632 const typename In::In2 in2 = samplings.in2.genRandom(floatFormat, intPrecision, rnd, inputRange); in generateInputs()
[all …]
/external/jline/src/src/test/resources/jline/example/
Denglish.gz