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Searched refs:saved_shaderdb_flag (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_context.c165 uint32_t saved_shaderdb_flag = vc4_debug & VC4_DEBUG_SHADERDB; in vc4_context_create() local
214 vc4_debug |= saved_shaderdb_flag; in vc4_context_create()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_context.c288 uint32_t saved_shaderdb_flag = V3D_DEBUG & V3D_DEBUG_SHADERDB; in v3d_context_create() local
349 V3D_DEBUG |= saved_shaderdb_flag; in v3d_context_create()