Searched refs:scratchTextureType (Results 1 – 1 of 1) sorted by relevance
725 gl::TextureType scratchTextureType = gl::TextureType::_2D; in copySubTextureCPUReadback() local726 mStateManager->bindTexture(scratchTextureType, mScratchTextures[0]); in copySubTextureCPUReadback()729 mFunctions->texImage2D(ToGLenum(scratchTextureType), 0, texImageFormat.internalFormat, in copySubTextureCPUReadback()736 mScratchTextures[0], NonCubeTextureTypeToTarget(scratchTextureType), 0, in copySubTextureCPUReadback()748 ToGLenum(scratchTextureType), in copySubTextureCPUReadback()