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Searched refs:scratch_ids_per_subslice (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c480 unsigned scratch_ids_per_subslice; in brw_alloc_stage_scratch() local
492 scratch_ids_per_subslice = 8 * 8; in brw_alloc_stage_scratch()
509 scratch_ids_per_subslice = 16 * 8; in brw_alloc_stage_scratch()
515 scratch_ids_per_subslice = 8 * 7; in brw_alloc_stage_scratch()
517 scratch_ids_per_subslice = devinfo->max_cs_threads; in brw_alloc_stage_scratch()
520 thread_count = scratch_ids_per_subslice * subslices; in brw_alloc_stage_scratch()
/external/mesa3d/src/intel/vulkan/
Danv_allocator.c1457 unsigned scratch_ids_per_subslice; in anv_scratch_pool_alloc() local
1460 scratch_ids_per_subslice = 16 * 8; in anv_scratch_pool_alloc()
1472 scratch_ids_per_subslice = 8 * 8; in anv_scratch_pool_alloc()
1489 scratch_ids_per_subslice = 16 * 8; in anv_scratch_pool_alloc()
1495 scratch_ids_per_subslice = 8 * 7; in anv_scratch_pool_alloc()
1497 scratch_ids_per_subslice = devinfo->max_cs_threads; in anv_scratch_pool_alloc()
1506 [MESA_SHADER_COMPUTE] = scratch_ids_per_subslice * subslices, in anv_scratch_pool_alloc()
/external/mesa3d/docs/relnotes/
D17.3.8.rst89 - i965: Hard code CS scratch_ids_per_subslice for Cherryview
D17.3.7.rst186 - intel/vulkan: Hard code CS scratch_ids_per_subslice for Cherryview
/external/mesa3d/src/gallium/drivers/iris/
Diris_program.c2121 unsigned scratch_ids_per_subslice = devinfo->max_cs_threads; in iris_get_scratch_space() local
2125 scratch_ids_per_subslice = 16 * 8; in iris_get_scratch_space()
2137 scratch_ids_per_subslice = 8 * 8; in iris_get_scratch_space()
2146 [MESA_SHADER_COMPUTE] = scratch_ids_per_subslice * subslice_total, in iris_get_scratch_space()