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Searched refs:selId (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Ddead_branch_elim_pass.cpp64 bool DeadBranchElimPass::GetConstInteger(uint32_t selId, uint32_t* selVal) { in GetConstInteger() argument
65 Instruction* sInst = get_def_use_mgr()->GetDef(selId); in GetConstInteger()
/external/deqp-deps/SPIRV-Tools/source/opt/
Ddead_branch_elim_pass.cpp64 bool DeadBranchElimPass::GetConstInteger(uint32_t selId, uint32_t* selVal) { in GetConstInteger() argument
65 Instruction* sInst = get_def_use_mgr()->GetDef(selId); in GetConstInteger()
/external/swiftshader/src/Pipeline/
DSpirvShaderControlFlow.cpp530 auto selId = Object::ID(block.branchInstruction.word(1)); in EmitSwitch() local
532 auto sel = Operand(this, state, selId); in EmitSwitch()
/external/python/pycparser/utils/benchmark/inputs/
Dsqlite-btree.c.ppout2561 u32 selId;