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Searched refs:setBlendConstant (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp154 void setBlendConstant(const float4 &blendConstant);
DPixelProcessor.cpp56 void PixelProcessor::setBlendConstant(const float4 &blendConstant) in setBlendConstant() function in sw::PixelProcessor
DRenderer.cpp200 pixelProcessor.setBlendConstant(pipelineState.getBlendConstants()); in draw()
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp281 void setBlendConstant(const Color<float> &blendConstant);
DPixelProcessor.cpp724 void PixelProcessor::setBlendConstant(const Color<float> &blendConstant) in setBlendConstant() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp88 setBlendConstant(0xFFFFFFFF); in Device()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp87 setBlendConstant(0xFFFFFFFF); in Device()
DContext.cpp2890 device->setBlendConstant(es2sw::ConvertColor(mState.blendColor)); in applyState()