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Searched refs:setCurrentReadSurface (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
Dmain.h57 void setCurrentReadSurface(Surface *surface);
DDisplay.cpp622 setCurrentReadSurface(nullptr); in destroySurface()
635 setCurrentReadSurface(nullptr); in destroyContext()
Dmain.cpp292 void setCurrentReadSurface(egl::Surface *surface) in setCurrentReadSurface() function
DlibEGL.cpp998 egl::setCurrentReadSurface(readSurface); in MakeCurrent()