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Searched refs:setDrawQueue (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DRenderSystem.java77 renderer.setDrawQueue(mRenderQueues[mQueueIndex], cameraX, cameraY); in swap()
90 renderer.setDrawQueue(null, 0.0f, 0.0f); in emptyQueues()
DGameRenderer.java295 public synchronized void setDrawQueue(ObjectManager queue, float cameraX, float cameraY) { in setDrawQueue() method in GameRenderer