Searched refs:setInputPrimitive (Results 1 – 3 of 3) sorted by relevance
714 bool setInputPrimitive(TLayoutGeometry p) in setInputPrimitive() function
8402 if (intermediate.setInputPrimitive(publicType.shaderQualifiers.geometry)) { in updateStandaloneQualifierDefaults()
1799 if (! intermediate.setInputPrimitive(domain)) in handleEntryPointAttributes()9024 if (! intermediate.setInputPrimitive(geometry)) { in handleInputGeometry()