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Searched refs:setLightAttenuation (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp222 void setLightAttenuation(unsigned int light, float constant, float linear, float quadratic);
DVertexProcessor.cpp336 …void VertexProcessor::setLightAttenuation(unsigned int light, float constant, float linear, float … in setLightAttenuation() function in sw::VertexProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1973 …device->setLightAttenuation(i, light[i].attenuation.constant, light[i].attenuation.linear, light[i… in applyState()