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Searched refs:setSkMatrix (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/effects/
DGrMatrixEffect.cpp35 pdman.setSkMatrix(fMatrixVar, m); in onSetData()
37 pdman.setSkMatrix(fMatrixVar, mtx.matrix()); in onSetData()
/external/skqp/src/gpu/glsl/
DGrGLSLProgramDataManager.cpp13 void GrGLSLProgramDataManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const { in setSkMatrix() function in GrGLSLProgramDataManager
DGrGLSLProgramDataManager.h57 void setSkMatrix(UniformHandle, const SkMatrix&) const;
DGrGLSLGeometryProcessor.cpp107 pdman.setSkMatrix(fInstalledTransforms[i].fHandle.toIndex(), m); in setTransformDataHelper()
/external/skia/src/gpu/glsl/
DGrGLSLProgramDataManager.cpp14 void GrGLSLProgramDataManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const { in setSkMatrix() function in GrGLSLProgramDataManager
DGrGLSLProgramDataManager.h57 void setSkMatrix(UniformHandle, const SkMatrix&) const;
DGrGLSLGeometryProcessor.cpp287 pdman.setSkMatrix(uniform, matrix); in SetTransform()
/external/skia/gm/
Dtessellation.cpp153 pdman.setSkMatrix(fViewMatrixUniform, in setData()
261 pdman.setSkMatrix(fViewMatrixUniform, in setData()
Dfwidth_squircle.cpp132 pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix); in setData()
Dfp_sample_chaining.cpp74 pdman.setSkMatrix(fMatrixVar, SkMatrix::Scale(1, 0.5f)); in onMakeProgramImpl()
/external/skia/src/gpu/tessellate/
DGrFillPathShader.cpp44 pdman.setSkMatrix(fViewMatrixUniform, shader.viewMatrix()); in setData()
DGrStencilPathShader.cpp101 pdman.setSkMatrix(fViewMatrixUniform, shader.viewMatrix()); in setData()
/external/skqp/gm/
Dfwidth_squircle.cpp100 pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix); in setData()
/external/skia/src/gpu/effects/generated/
DGrRectBlurEffect.cpp133 pdman.setSkMatrix(invVMVar, (_outer.invVM)); in onSetData()