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Searched refs:sets_to_bindings (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dgpu_validation.cpp1401 uint32_t *sets_to_bindings = sizes + binding_count; in GpuAllocateValidationResources() local
1403 uint32_t *bindings_to_written = sets_to_bindings + number_of_sets; in GpuAllocateValidationResources()
1418 *sets_to_bindings++ = bindCounter + number_of_sets + binding_count; in GpuAllocateValidationResources()
1459 *sets_to_bindings++ = 0; in GpuAllocateValidationResources()