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Searched refs:setupAudioSources (Results 1 – 2 of 2) sorted by relevance

/external/oboe/samples/RhythmGame/src/main/cpp/
DGame.cpp33 if (!setupAudioSources()) { in load()
207 bool Game::setupAudioSources() { in setupAudioSources() function in Game
DGame.h81 bool setupAudioSources();