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Searched refs:shaderDstPos (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp2473 …deUint8* shaderDstPos = shaderBegin + idx * deAlign32(shaderGroupHandleSize + shaderRecordSize, sh… in createShaderBindingTable() local
2474 deMemcpy(shaderDstPos, shaderSrcPos, shaderGroupHandleSize); in createShaderBindingTable()
2479 DE_ASSERT(sbtSize >= static_cast<deUint32>(shaderDstPos - shaderBegin) + shaderGroupHandleSize); in createShaderBindingTable()
2481 deMemcpy( shaderDstPos + shaderGroupHandleSize, in createShaderBindingTable()