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Searched refs:shaderGroupHandleSize (Results 1 – 25 of 42) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingCallableShadersTests.cpp91 deUint32 shaderGroupHandleSize,
175 deUint32 shaderGroupHandleSize,
289 deUint32 shaderGroupHandleSize, in initShaderBindingTables() argument
308 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
309 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
310 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
311 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
313 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
314 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
315 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
[all …]
DvktRayTracingCaptureReplayTests.cpp146 deUint32 shaderGroupHandleSize,
263 deUint32 shaderGroupHandleSize,
368 deUint32 shaderGroupHandleSize, in initShaderBindingTables() argument
379 …e, *(pipelineData.pipelines[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
380 …e, *(pipelineData.pipelines[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
381 …e, *(pipelineData.pipelines[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
384 …ata.pipelines[0].raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
385 …eData.pipelines[0].missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
386 …elines[0].hitShaderBindingTable->get(), 0), shaderGroupHandleSize, RTCR_SHADER_COUNT * shaderGroup… in initShaderBindingTables()
409 …e, *(pipelineData.pipelines[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
[all …]
DvktRayTracingShaderBindingTableTests.cpp98 deUint32 shaderGroupHandleSize,
199 deUint32 shaderGroupHandleSize,
422 deUint32 shaderGroupHandleSize, in initShaderBindingTables() argument
443 … shaderRecordAlignedSize = deAlign32(shaderGroupHandleSize + deUint32(sizeof(tcu::UVec4)), shade… in initShaderBindingTables()
448 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
450 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
452 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
453 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
455 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
459 …ngTable->get(), shaderBindingTableOffset), shaderGroupHandleSize, shaderCount[STT_HIT] * shaderGro… in initShaderBindingTables()
[all …]
DvktRayTracingBarrierTests.cpp1105 …Stage stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignme… in createRayTracingPipelineData() argument
1119 …eShaderBindingTable(vkd, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in createRayTracingPipelineData()
1120 …evice, stageData.raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in createRayTracingPipelineData()
1131 …eShaderBindingTable(vkd, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in createRayTracingPipelineData()
1132 …evice, stageData.raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in createRayTracingPipelineData()
1134 …eShaderBindingTable(vkd, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in createRayTracingPipelineData()
1135 …, device, stageData.hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in createRayTracingPipelineData()
1146 …eShaderBindingTable(vkd, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in createRayTracingPipelineData()
1147 …evice, stageData.raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in createRayTracingPipelineData()
1149 …eShaderBindingTable(vkd, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in createRayTracingPipelineData()
[all …]
DvktRayTracingBarycentricCoordinatesTests.cpp353 deUint32 shaderGroupHandleSize = 0u; in iterate() local
357 shaderGroupHandleSize = rayTracingPropertiesKHR->getShaderGroupHandleSize(); in iterate()
381 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
382 …ufferDeviceAddress(vkd, device, raygenSBT->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
384 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
385 …tBufferDeviceAddress(vkd, device, missSBT->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
387 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
388 …etBufferDeviceAddress(vkd, device, hitSBT->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
DvktRayTracingDirectionTests.cpp476 deUint32 shaderGroupHandleSize = 0u; in iterate() local
480 shaderGroupHandleSize = rayTracingPropertiesKHR->getShaderGroupHandleSize(); in iterate()
512 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
513 …ufferDeviceAddress(vkd, device, raygenSBT->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
515 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
516 …tBufferDeviceAddress(vkd, device, missSBT->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
518 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
519 …etBufferDeviceAddress(vkd, device, hitSBT->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
DvktRayTracingBuildIndirectTests.cpp438 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in prepareBuffer() local
459 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in prepareBuffer()
460 …ceAddress(vkd, device, shaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in prepareBuffer()
503 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
521 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
522 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
523 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
524 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
525 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
526 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
DvktRayTracingNullASTests.cpp420 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
438 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
439 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
440 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
442 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
443 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
444 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
DvktRayTracingDataSpillTests.cpp1653 deUint32 shaderGroupHandleSize = 0u; in iterate() local
1657 shaderGroupHandleSize = rayTracingPropertiesKHR->getShaderGroupHandleSize(); in iterate()
1913 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
1914 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
1918 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
1919 …s(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
1923 …ine->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
1924 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
2392 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() argument
2397 …const auto alignedSize = de::roundUp(shaderGroupHandleSize + kShaderRecordSize, shaderGroupHandle… in createSBTWithShaderRecord()
[all …]
DvktRayTracingTraversalControlTests.cpp98 deUint32 shaderGroupHandleSize,
183 deUint32 shaderGroupHandleSize,
283 deUint32 shaderGroupHandleSize, in initShaderBindingTables() argument
301 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
302 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
303 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
305 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
306 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
307 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in initShaderBindingTables()
DvktRayTracingTraceRaysTests.cpp356 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
421 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
422 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
423 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
425 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
426 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
427 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
DvktRayTracingMemGuaranteeTests.cpp532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local
535 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in createShaderBindingTable()
627 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
650 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
651 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
652 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
653 …s(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
DvktRayTracingBuildTests.cpp384 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
411 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
412 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
413 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
414 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
415 …ress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, 2u * shaderGroupHandleS… in runTest()
416 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
DvktRayTracingAccelerationStructuresTests.cpp142 deUint32 shaderGroupHandleSize,
266 deUint32 shaderGroupHandleSize,
570 deUint32 shaderGroupHandleSize, in initShaderBindingTables() argument
580 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
582 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
584 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
585 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
644 deUint32 shaderGroupHandleSize,
749 deUint32 shaderGroupHandleSize, in initShaderBindingTables() argument
760 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in initShaderBindingTables()
[all …]
DvktRayTracingBuildLargeTests.cpp360 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
378 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
379 …line->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in runTest()
380 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
383 …s(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
DvktRayTracingProceduralGeometryTests.cpp116 const deUint32 sgHandleSize = m_context.getRayTracingPipelineProperties().shaderGroupHandleSize; in iterate()
260 const deUint32 sgHandleSize = m_context.getRayTracingPipelineProperties().shaderGroupHandleSize; in setupRayTracingPipeline()
343 const deUint32 sgHandleSize = m_context.getRayTracingPipelineProperties().shaderGroupHandleSize; in setupRayTracingPipeline()
DvktRayTracingComplexControlFlowTests.cpp383 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local
386 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in createShaderBindingTable()
532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
554 …dressRegion(vkd, device, getVkBuffer(raygenShaderBindingTable), shaderGroupHandleSize, m_raygenS… in runTest()
555 …dressRegion(vkd, device, getVkBuffer(missShaderBindingTable), shaderGroupHandleSize, m_missSha… in runTest()
556 …dressRegion(vkd, device, getVkBuffer(hitShaderBindingTable), shaderGroupHandleSize, m_hitShad… in runTest()
557 …dressRegion(vkd, device, getVkBuffer(callableShaderBindingTable), shaderGroupHandleSize, m_callabl… in runTest()
DvktRayTracingBuiltinTests.cpp1595 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local
1598 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in createShaderBindingTable()
1657 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
1684 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
1685 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
1686 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
1687 …s(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in runTest()
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorSetRandomTests.cpp1250 deUint32 shaderGroupHandleSize = 0; in iterate() local
1260 shaderGroupHandleSize = rayTracingProperties.shaderGroupHandleSize; in iterate()
1268 shaderGroupHandleSize = rayTracingPropertiesKHR->getShaderGroupHandleSize(); in iterate()
2302 …const auto allocSize = de::roundUp(static_cast<VkDeviceSize>(shaderGroupHandleSize), properties.pr… in iterate()
2321 …eline->createShaderBindingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in iterate()
2322 …ress(vk, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
2333 …eline->createShaderBindingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in iterate()
2334 …ress(vk, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
2336 …eline->createShaderBindingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGro… in iterate()
2337 …Address(vk, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryTraversalControlTests.cpp989 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
992 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
993 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
994 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
995 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1070 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
1071 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1072 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1073 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1074 …s(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
DvktRayQueryCullRayFlagsTests.cpp1008 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
1011 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1012 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1013 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1014 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1094 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
1095 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1096 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1097 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1098 …s(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
DvktRayQueryAccelerationStructuresTests.cpp1006 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
1009 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1010 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1011 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1012 …ne->createShaderBindingTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGro… in initConfiguration()
1090 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
1091 …ess(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1092 …ddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1093 …dress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
1094 …s(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in fillCommandBuffer()
DvktRayQueryWatertightnessTests.cpp1376 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
1379 …eline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGro… in createShaderBindingTable()
1396 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
1456 …dDeviceAddressRegion(vkd, device, getVkBuffer(m_raygenShaderBindingTable), shaderGroupHandleSize); in initConfiguration()
1457 …dedDeviceAddressRegion(vkd, device, getVkBuffer(m_missShaderBindingTable), shaderGroupHandleSize); in initConfiguration()
1458 …dedDeviceAddressRegion(vkd, device, getVkBuffer(m_hitShaderBindingTable), shaderGroupHandleSize); in initConfiguration()
1459 …DeviceAddressRegion(vkd, device, getVkBuffer(m_callableShaderBindingTable), shaderGroupHandleSize); in initConfiguration()
/external/deqp/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp2428 const deUint32& shaderGroupHandleSize, in createShaderBindingTable() argument
2444 …rBindingTableOffset + groupCount * deAlign32(shaderGroupHandleSize + shaderRecordSize, shaderGroup… in createShaderBindingTable()
2465 std::vector<deUint8> shaderHandles (groupCount * shaderGroupHandleSize); in createShaderBindingTable()
2466 …andles(vk, device, pipeline, firstGroup, groupCount, groupCount * shaderGroupHandleSize, shaderHan… in createShaderBindingTable()
2472 deUint8* shaderSrcPos = shaderHandles.data() + idx * shaderGroupHandleSize; in createShaderBindingTable()
2473 …shaderDstPos = shaderBegin + idx * deAlign32(shaderGroupHandleSize + shaderRecordSize, shaderGroup… in createShaderBindingTable()
2474 deMemcpy(shaderDstPos, shaderSrcPos, shaderGroupHandleSize); in createShaderBindingTable()
2479 DE_ASSERT(sbtSize >= static_cast<deUint32>(shaderDstPos - shaderBegin) + shaderGroupHandleSize); in createShaderBindingTable()
2481 deMemcpy( shaderDstPos + shaderGroupHandleSize, in createShaderBindingTable()
2532 …erGroupHandleSize (void) { return m_rayTracingPipelineProperties.shaderGroupHandleSize; }; in getShaderGroupHandleSize()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp566 const auto shaderGroupHandleSize = rtProperties->getShaderGroupHandleSize(); in iterate() local
573 …eShaderBindingTable(vkd, device, rayTracingPipeline.get(), alloc, shaderGroupHandleSize, shaderGro… in iterate()
574 …ufferDeviceAddress(vkd, device, raygenSBT->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize in iterate()

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