Searched refs:shaderHasDebugInfo (Results 1 – 1 of 1) sorted by relevance
992 …bool shaderHasDebugInfo; // True if the shader has high-level… member2167 if(!state->debugger->shaderHasDebugInfo) in Data()2183 if(state->debugger->shaderHasDebugInfo) in terminate()2434 if(state->debugger->shaderHasDebugInfo) in buildGlobals()2602 dbg->shaderHasDebugInfo = extensionsImported.count(Extension::OpenCLDebugInfo100) > 0; in dbgBeginEmit()2709 if(!dbg->shaderHasDebugInfo) in dbgBeginEmitInstruction()