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Searched refs:shaderKey (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Vulkan/
DVkPipeline.cpp277 const PipelineCache::SpirvShaderKey shaderKey( in compileShaders() local
281 shader = pPipelineCache->getOrCreateShader(shaderKey, [&] { in compileShaders()
282 return createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()
292 shader = createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()