Searched refs:shaderKey (Results 1 – 1 of 1) sorted by relevance
277 const PipelineCache::SpirvShaderKey shaderKey( in compileShaders() local281 shader = pPipelineCache->getOrCreateShader(shaderKey, [&] { in compileShaders()282 return createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()292 shader = createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()