Home
last modified time | relevance | path

Searched refs:shaderString1 (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/tests/compiler_tests/
DGeometryShader_test.cpp814 const std::string &shaderString1 = in TEST_F() local
852 if (compile(shaderString1) || compile(shaderString2) || compile(shaderString3) || in TEST_F()
862 const std::string &shaderString1 = in TEST_F() local
899 if (compile(shaderString1) || compile(shaderString2) || compile(shaderString3) || in TEST_F()
1107 const std::string &shaderString1 = in TEST_F() local
1121 if (compile(shaderString1) || compile(shaderString2)) in TEST_F()
1227 const std::string &shaderString1 = in TEST_F() local
1252 if (compile(shaderString1) || compile(shaderString2)) in TEST_F()
1262 const std::string &shaderString1 = in TEST_F() local
1281 if (compile(shaderString1) || compile(shaderString2)) in TEST_F()
[all …]
DShCompile_test.cpp107 const std::string &shaderString1 = in TEST_F() local
114 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str()}; in TEST_F()
122 const std::string &shaderString1 = in TEST_F() local
134 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str(), in TEST_F()
DARB_texture_rectangle_test.cpp113 const std::string &shaderString1 = in TEST_F() local
120 if (compile(shaderString1)) in TEST_F()
DShaderValidation_test.cpp2426 const std::string &shaderString1 = in TEST_F() local
2463 if (compile(shaderString1) || compile(shaderString2) || compile(shaderString3) || in TEST_F()