Searched refs:shader_body_string_fs (Results 1 – 1 of 1) sorted by relevance
1288 std::string* shader_body_string_fs = DE_NULL; in buildPO() local1342 shader_body_string_fs = &shaders_configuration[n_shader_index].body; in buildPO()1690 shader_body_string_fs != DE_NULL ? shader_body_string_fs->c_str() : in buildPO()