Searched refs:shader_body_string_gs (Results 1 – 1 of 1) sorted by relevance
1289 std::string* shader_body_string_gs = DE_NULL; in buildPO() local1391 shader_body_string_gs = &shaders_configuration[n_shader_index].body; in buildPO()1692 shader_body_string_gs != DE_NULL ? shader_body_string_gs->c_str() : in buildPO()