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Searched refs:shader_mask (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_blit.c722 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) in si_decompress_textures() argument
737 mask = sctx->shader_needs_decompress_mask & shader_mask; in si_decompress_textures()
752 if (shader_mask & u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)) { in si_decompress_textures()
765 } else if (shader_mask & (1 << PIPE_SHADER_COMPUTE)) { in si_decompress_textures()
Dsi_pipe.h1302 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
/external/mesa3d/src/intel/vulkan/
DgenX_cmd_buffer.c3228 uint32_t shader_mask, in cmd_buffer_emit_push_constant_all() argument
3234 c.ShaderUpdateEnable = shader_mask; in cmd_buffer_emit_push_constant_all()
3252 gl_shader_stage stage = vk_to_mesa_shader_stage(shader_mask); in cmd_buffer_emit_push_constant_all()
3265 .ShaderUpdateEnable = shader_mask, in cmd_buffer_emit_push_constant_all()
/external/mesa3d/src/gallium/drivers/iris/
Diris_state.c5437 uint32_t shader_mask, in emit_push_constant_packet_all() argument
5444 pc.ShaderUpdateEnable = shader_mask; in emit_push_constant_packet_all()
5459 all.ShaderUpdateEnable = shader_mask; in emit_push_constant_packet_all()