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Searched refs:shader_slots_reserved (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
Dnir_to_spirv.h47 unsigned char *shader_slot_map, unsigned char *shader_slots_reserved);
Dnir_to_spirv.c70 unsigned char shader_slots_reserved; member
250 assert(ctx->shader_slots_reserved < MAX_VARYING); in reserve_slot()
251 return ctx->shader_slots_reserved++; in reserve_slot()
2373 unsigned char *shader_slot_map, unsigned char *shader_slots_reserved) in nir_to_spirv() argument
2425 ctx.shader_slots_reserved = *shader_slots_reserved; in nir_to_spirv()
2577 *shader_slots_reserved = ctx.shader_slots_reserved; in nir_to_spirv()
/external/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.h78 unsigned char *shader_slot_map, unsigned char *shader_slots_reserved);
Dzink_program.h53 unsigned char shader_slots_reserved; member
Dzink_program.c158 … prog->shader_slot_map, &prog->shader_slots_reserved); in update_shader_modules()
196 prog->shader_slots_reserved = ctx->curr_program->shader_slots_reserved; in init_slot_map()
Dzink_compiler.c221 unsigned char *shader_slot_map, unsigned char *shader_slots_reserved) in zink_shader_compile() argument
227 …uct spirv_shader *spirv = nir_to_spirv(zs->nir, streamout, shader_slot_map, shader_slots_reserved); in zink_shader_compile()