Searched refs:shader_start (Results 1 – 1 of 1) sorted by relevance
170 const std::string shader_start = "void main()\n" variable1296 shader_source += shader_start + " " + base_variable_string + " a"; in test_shader_compilation()1348 shader_source += shader_start; in test_shader_compilation()1392 shader_source += shader_start; in test_shader_compilation()1423 shader_source += shader_start; in test_shader_compilation()1463 shader_source += shader_start; in test_shader_compilation()1488 std::string shader_source = shader_start; in test_shader_compilation()1515 std::string shader_source = shader_start; in test_shader_compilation()1569 shader_source += shader_start; in test_shader_compilation()1602 shader_source += shader_start; in test_shader_compilation()[all …]