Searched refs:shader_tmpl (Results 1 – 1 of 1) sorted by relevance
216 struct pipe_shader_state shader_tmpl = { in vc4_get_yuv_vs() local221 vc4->yuv_linear_blit_vs = pctx->create_vs_state(pctx, &shader_tmpl); in vc4_get_yuv_vs()311 struct pipe_shader_state shader_tmpl = { in vc4_get_yuv_fs() local316 *cached_shader = pctx->create_fs_state(pctx, &shader_tmpl); in vc4_get_yuv_fs()