Searched refs:si_update_shader_needs_decompress_mask (Results 1 – 1 of 1) sorted by relevance
563 static void si_update_shader_needs_decompress_mask(struct si_context *sctx, unsigned shader) in si_update_shader_needs_decompress_mask() function592 si_update_shader_needs_decompress_mask(sctx, shader); in si_set_sampler_views()831 si_update_shader_needs_decompress_mask(ctx, shader); in si_set_shader_images()1474 si_update_shader_needs_decompress_mask(sctx, i); in si_update_needs_color_decompress_masks()1854 si_update_shader_needs_decompress_mask(sctx, shader); in si_update_all_texture_descriptors()