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Searched refs:slot_t (Results 1 – 1 of 1) sorted by relevance

/external/v4l2_codec2/plugin_store/
DC2VdaBqBlockPool.cpp50 using slot_t = int32_t; typedef
77 sp<GraphicBuffer> graphicBuffer, const uint64_t igbpId, const slot_t slot, in ConvertGraphicBuffer2C2Allocation()
158 using value_type = std::tuple<slot_t, unique_id_t, std::shared_ptr<C2GraphicAllocation>>;
191 void updateSlotBuffer(slot_t slotId, unique_id_t uniqueId, sp<GraphicBuffer> slotBuffer) { in updateSlotBuffer()
198 std::pair<unique_id_t, sp<GraphicBuffer>> getSlotBuffer(slot_t slotId) const { in getSlotBuffer()
205 bool hasSlotId(slot_t slotId) const { in hasSlotId()
209 void updatePoolData(slot_t slotId, std::weak_ptr<C2BufferQueueBlockPoolData> poolData) { in updatePoolData()
237 std::map<slot_t, std::pair<unique_id_t, sp<GraphicBuffer>>> newSlotId2GraphicBuffer; in migrateLocalBuffers()
238 std::map<slot_t, std::weak_ptr<C2BufferQueueBlockPoolData>> newSlotId2PoolData; in migrateLocalBuffers()
250 slot_t newSlot = poolData->migrate(producer->getBase(), mGenerationToBeMigrated, in migrateLocalBuffers()
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