Searched refs:slot_t (Results 1 – 1 of 1) sorted by relevance
/external/v4l2_codec2/plugin_store/ |
D | C2VdaBqBlockPool.cpp | 50 using slot_t = int32_t; typedef 77 sp<GraphicBuffer> graphicBuffer, const uint64_t igbpId, const slot_t slot, in ConvertGraphicBuffer2C2Allocation() 158 using value_type = std::tuple<slot_t, unique_id_t, std::shared_ptr<C2GraphicAllocation>>; 191 void updateSlotBuffer(slot_t slotId, unique_id_t uniqueId, sp<GraphicBuffer> slotBuffer) { in updateSlotBuffer() 198 std::pair<unique_id_t, sp<GraphicBuffer>> getSlotBuffer(slot_t slotId) const { in getSlotBuffer() 205 bool hasSlotId(slot_t slotId) const { in hasSlotId() 209 void updatePoolData(slot_t slotId, std::weak_ptr<C2BufferQueueBlockPoolData> poolData) { in updatePoolData() 237 std::map<slot_t, std::pair<unique_id_t, sp<GraphicBuffer>>> newSlotId2GraphicBuffer; in migrateLocalBuffers() 238 std::map<slot_t, std::weak_ptr<C2BufferQueueBlockPoolData>> newSlotId2PoolData; in migrateLocalBuffers() 250 slot_t newSlot = poolData->migrate(producer->getBase(), mGenerationToBeMigrated, in migrateLocalBuffers() [all …]
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