Searched refs:socket_pipe (Results 1 – 1 of 1) sorted by relevance
1008 Pipe socket_pipe; in StartDebugserverProcess() local1021 error = socket_pipe.CreateWithUniqueName("debugserver-named-pipe", in StartDebugserverProcess()1035 error = socket_pipe.CreateNew(true); in StartDebugserverProcess()1043 pipe_t write = socket_pipe.GetWritePipe(); in StartDebugserverProcess()1046 launch_info.AppendCloseFileAction(socket_pipe.GetReadFileDescriptor()); in StartDebugserverProcess()1157 error = socket_pipe.OpenAsReader(named_pipe_path, false); in StartDebugserverProcess()1165 if (socket_pipe.CanWrite()) in StartDebugserverProcess()1166 socket_pipe.CloseWriteFileDescriptor(); in StartDebugserverProcess()1167 if (socket_pipe.CanRead()) { in StartDebugserverProcess()1172 error = socket_pipe.ReadWithTimeout( in StartDebugserverProcess()[all …]