Searched refs:solid_color (Results 1 – 7 of 7) sorted by relevance
/external/deqp/android/cts/master/src/ |
D | vk-waivers.txt | 78 dEQP-VK.pipeline.sampler.exact_sampling.b8g8r8_snorm.solid_color.normalized_coords.centered 79 dEQP-VK.pipeline.sampler.exact_sampling.b8g8r8_snorm.solid_color.normalized_coords.edge_left 80 dEQP-VK.pipeline.sampler.exact_sampling.b8g8r8_snorm.solid_color.normalized_coords.edge_right 81 dEQP-VK.pipeline.sampler.exact_sampling.b8g8r8_snorm.solid_color.unnormalized_coords.centered 82 dEQP-VK.pipeline.sampler.exact_sampling.b8g8r8_snorm.solid_color.unnormalized_coords.edge_left 83 dEQP-VK.pipeline.sampler.exact_sampling.b8g8r8_snorm.solid_color.unnormalized_coords.edge_right 84 dEQP-VK.pipeline.sampler.exact_sampling.r8g8b8a8_snorm.solid_color.normalized_coords.centered 85 dEQP-VK.pipeline.sampler.exact_sampling.r8g8b8a8_snorm.solid_color.normalized_coords.edge_left 86 dEQP-VK.pipeline.sampler.exact_sampling.r8g8b8a8_snorm.solid_color.normalized_coords.edge_right 87 dEQP-VK.pipeline.sampler.exact_sampling.r8g8b8a8_snorm.solid_color.unnormalized_coords.centered [all …]
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/external/mesa3d/src/gallium/frontends/xa/ |
D | xa_composite.c | 351 float solid_color[4]; in xa_handle_src_pict() local 355 xa_pixel_to_float4(src_pict->solid_fill.color, solid_color); in xa_handle_src_pict() 358 memcpy(solid_color, src_pict->float_solid_fill.color, in xa_handle_src_pict() 359 sizeof(solid_color)); in xa_handle_src_pict() 366 xa_src_in_mask(ctx->solid_color, solid_color); in xa_handle_src_pict() 368 memcpy(ctx->solid_color, solid_color, sizeof(solid_color)); in xa_handle_src_pict()
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D | xa_context.c | 309 xa_pixel_to_float4_a8(fg, ctx->solid_color); in xa_solid_prepare() 311 xa_pixel_to_float4(fg, ctx->solid_color); in xa_solid_prepare() 320 exa->solid_color[0], exa->solid_color[1], in xa_solid_prepare() 321 exa->solid_color[2], exa->solid_color[3]); in xa_solid_prepare()
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D | xa_priv.h | 118 float solid_color[4]; member
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D | xa_renderer.c | 542 renderer_set_constants(r, PIPE_SHADER_FRAGMENT, r->solid_color, in renderer_begin_solid() 578 renderer_set_constants(r, PIPE_SHADER_FRAGMENT, r->solid_color, in renderer_begin_textures()
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/external/skia/modules/skottie/gm/ |
D | ExternalProperties.cpp | 100 solid_color; in update_props() member 112 SkAssertResult(fPropManager->setColor(prop, tst.solid_color)); in update_props()
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/external/mesa3d/src/freedreno/vulkan/ |
D | tu_clear_blit.c | 251 .solid_color = clear, in r2d_setup_common()
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