/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 584 gl::Box sourceBox(gl::kOffsetZero, sourceImageDesc.size); in copyTexture() local 592 gl::LevelIndex(sourceLevelGL), sourceBox, unpackFlipY, in copyTexture() 600 const gl::Box &sourceBox, in copySubTexture() argument 611 gl::LevelIndex(sourceLevelGL), sourceBox, unpackFlipY, in copySubTexture() 793 const gl::Box &sourceBox, in copySubTextureImpl() argument 816 sourceLevelGL, sourceBox.z, sourceBox, in copySubTextureImpl() 827 contextVk, offsetImageIndex, destOffset, destVkFormat, sourceLevelGL, sourceBox, false, in copySubTextureImpl() 843 ANGLE_TRY(source->copyImageDataToBufferAndGetData(contextVk, sourceLevelGL, sourceBox.depth, in copySubTextureImpl() 844 sourceBox, &sourceData)); in copySubTextureImpl() 849 sourceBox.width * sourceBox.height * sourceBox.depth * destTextureFormat.pixelBytes; in copySubTextureImpl() [all …]
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D | TextureVk.h | 97 const gl::Box &sourceBox, 388 const gl::Box &sourceBox, 400 const gl::Box &sourceBox, 408 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Image11.cpp | 81 const gl::Box &sourceBox, in CopyImage() argument 108 sourceBox.x * sourcePixelBytes + sourceBox.y * srcMapped.RowPitch + in CopyImage() 109 sourceBox.z * srcMapped.DepthPitch; in CopyImage() 116 destFormatInfo.componentType, sourceBox.width, sourceBox.height, in CopyImage() 117 sourceBox.depth, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); in CopyImage() 368 gl::Box sourceBox(0, 0, 0, mWidth, mHeight, mDepth); in copyFromTexStorage() local 369 return copyWithoutConversion(context, gl::Offset(), sourceBox, *textureHelper, in copyFromTexStorage() 394 gl::Box sourceBox(sourceArea.x, sourceArea.y, 0, sourceArea.width, sourceArea.height, 1); in copyFromFramebuffer() local 395 return copyWithoutConversion(context, destOffset, sourceBox, textureHelper, in copyFromFramebuffer()
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D | SwapChain11.cpp | 353 D3D11_BOX sourceBox = {}; in resetOffscreenColorBuffer() local 354 sourceBox.left = 0; in resetOffscreenColorBuffer() 355 sourceBox.right = std::min(previousWidth, backbufferWidth); in resetOffscreenColorBuffer() 356 sourceBox.top = std::max(previousHeight - backbufferHeight, 0); in resetOffscreenColorBuffer() 357 sourceBox.bottom = previousHeight; in resetOffscreenColorBuffer() 358 sourceBox.front = 0; in resetOffscreenColorBuffer() 359 sourceBox.back = 1; in resetOffscreenColorBuffer() 364 previousOffscreenTexture.get(), 0, &sourceBox); in resetOffscreenColorBuffer()
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D | Renderer11.cpp | 2632 const gl::Box &sourceBox, in copyTexture() argument 2672 D3D11_BOX d3dBox{static_cast<UINT>(sourceBox.x), in copyTexture() 2673 static_cast<UINT>(sourceBox.y), in copyTexture() 2674 static_cast<UINT>(sourceBox.z), in copyTexture() 2675 static_cast<UINT>(sourceBox.x + sourceBox.width), in copyTexture() 2676 static_cast<UINT>(sourceBox.y + sourceBox.height), in copyTexture() 2677 static_cast<UINT>(sourceBox.z + sourceBox.depth)}; in copyTexture() 2685 D3D11_BOX d3dBox{static_cast<UINT>(sourceBox.x), in copyTexture() 2686 static_cast<UINT>(sourceBox.y), in copyTexture() 2688 static_cast<UINT>(sourceBox.x + sourceBox.width), in copyTexture() [all …]
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D | Image11.h | 50 const gl::Box &sourceBox,
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D | Renderer11.h | 169 const gl::Box &sourceBox, 231 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 1182 gl::Box sourceBox(0, 0, 0, size.width, size.height, 1); in copyTexture() local 1192 sourceBox, internalFormatInfo.format, in copyTexture() 1207 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture() 1223 const gl::Box &sourceBox, in copySubTexture() argument 1240 sourceBox, internalFormatInfo.format, in copySubTexture() 1255 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copySubTexture() 1260 gl::Box destRegion(destOffset.x, destOffset.y, 0, sourceBox.width, sourceBox.height, 1); in copySubTexture() 1934 gl::Box sourceBox(0, 0, 0, size.width, size.height, 1); in copyTexture() local 1945 sourceBox, internalFormatInfo.format, in copyTexture() 1960 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture() [all …]
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D | RendererD3D.h | 239 const gl::Box &sourceBox, 302 const gl::Box &sourceBox,
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D | TextureD3D.h | 287 const gl::Box &sourceBox, 419 const gl::Box &sourceBox, 552 const gl::Box &sourceBox, 682 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 1024 const gl::Box &sourceBox, 1032 return copySubTextureImpl(context, index, destOffset, currentFormat, sourceLevel, sourceBox, 2074 const gl::Box &sourceBox, 2081 ASSERT(sourceBox.depth == 1); 2100 mtl::kZeroNativeMipLevel, sourceBox, sourceAngleFormat, 2105 context, index, destOffset, internalFormat, mtl::kZeroNativeMipLevel, sourceBox, 2114 const gl::Box &sourceBox, 2138 gl::Rectangle(destOffset.x, destOffset.y, sourceBox.width, sourceBox.height); 2146 blitParams.srcRect = gl::Rectangle(sourceBox.x, sourceBox.y, sourceBox.width, sourceBox.height); 2162 const gl::Box &sourceBox, [all …]
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D | TextureMtl.h | 97 const gl::Box &sourceBox, 257 const gl::Box &sourceBox, 268 const gl::Box &sourceBox, 280 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/ |
D | TextureImpl.cpp | 37 const gl::Box &sourceBox, in copySubTexture() argument
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D | TextureImpl.h | 109 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 2507 const gl::Box &sourceBox, in copyTexture() argument 2519 rect.left = sourceBox.x; in copyTexture() 2520 rect.top = sourceBox.y; in copyTexture() 2521 rect.right = sourceBox.x + sourceBox.width; in copyTexture() 2522 rect.bottom = sourceBox.y + sourceBox.height; in copyTexture() 2859 const gl::Box &sourceBox, in copyImage() argument 2867 return Image9::CopyImage(context, dest9, src9, sourceBox.toRect(), destOffset, unpackFlipY, in copyImage()
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D | Renderer9.h | 211 const gl::Box &sourceBox, 273 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 81 const gl::Box &sourceBox,
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D | TextureNULL.cpp | 105 const gl::Box &sourceBox, in copySubTexture() argument
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 1490 const Box &sourceBox, in copySubTexture() argument 1501 Box destBox(destOffset.x, destOffset.y, destOffset.z, sourceBox.width, sourceBox.height, in copySubTexture() 1502 sourceBox.depth); in copySubTexture() 1503 ImageIndex index = ImageIndex::MakeFromTarget(target, level, sourceBox.depth); in copySubTexture() 1506 ANGLE_TRY(mTexture->copySubTexture(context, index, destOffset, sourceLevel, sourceBox, in copySubTexture()
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D | Texture.h | 453 const Box &sourceBox,
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 127 const gl::Box &sourceBox,
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D | TextureGL.cpp | 912 const gl::Box &sourceBox, in copySubTexture() argument 921 return copySubTextureHelper(context, target, level, destOffset, sourceLevel, sourceBox.toRect(), in copySubTexture()
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