Searched refs:sourceMapping (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.cpp | 1245 D3D11_MAPPED_SUBRESOURCE sourceMapping; in copyAndConvertImpl() local 1247 mRenderer->mapResource(context, sourceStaging.get(), 0, D3D11_MAP_READ, 0, &sourceMapping)); in copyAndConvertImpl() 1270 convertFunction(sourceArea, destArea, clipRect, sourceSize, sourceMapping.RowPitch, in copyAndConvertImpl() 1272 destPixelStride, static_cast<const uint8_t *>(sourceMapping.pData), in copyAndConvertImpl()
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