Searched refs:sourceMemory (Results 1 – 1 of 1) sorted by relevance
770 uint8_t *sourceMemory = buffer->data(); in copySubTextureCPUReadback() local793 readPixelsFormat, GL_UNSIGNED_BYTE, sourceMemory)); in copySubTextureCPUReadback()799 sourceMemory, readPixelsArea.width * sourcePixelSize, sourcePixelSize, 0, readFunction, in copySubTextureCPUReadback()