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Searched refs:sourcePointer (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DVertexArrayMtl.h58 const void *sourcePointer,
85 const void *sourcePointer,
DVertexArrayMtl.mm80 const uint8_t *sourcePointer,
98 const GLubyte *in = static_cast<const GLubyte *>(sourcePointer);
125 memcpy(dst, sourcePointer, amount);
795 const void *sourcePointer,
802 auto srcData = static_cast<const uint8_t *>(sourcePointer);
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.h105 const void *sourcePointer);
DVertexArrayVk.cpp317 const void *sourcePointer) in convertIndexBufferCPU() argument
334 const GLubyte *in = static_cast<const GLubyte *>(sourcePointer); in convertIndexBufferCPU()
367 memcpy(dst, sourcePointer, amount); in convertIndexBufferCPU()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp1188 uint8_t *sourcePointer = nullptr; in copyFromStorage() local
1189 ANGLE_TRY(source->map(context, sourceOffset, clampedSize, GL_MAP_READ_BIT, &sourcePointer)); in copyFromStorage()
1191 auto err = setData(context, sourcePointer, destOffset, clampedSize); in copyFromStorage()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2686 const char *sourcePointer = sourceString.c_str(); in CaptureSharedContextMidExecutionSetup() local
2690 cap(CaptureShaderSource(replayState, true, tempShaderID, 1, &sourcePointer, nullptr)); in CaptureSharedContextMidExecutionSetup()
2779 const char *sourcePointer = shaderSource.empty() ? nullptr : shaderSource.c_str(); in CaptureSharedContextMidExecutionSetup() local
2791 sourcePointer = capturedSource.c_str(); in CaptureSharedContextMidExecutionSetup()
2794 cap(CaptureShaderSource(replayState, true, id, 1, &sourcePointer, nullptr)); in CaptureSharedContextMidExecutionSetup()
2798 if (sourcePointer && (!shader->isCompiled() || sourcePointer != shaderSource.c_str())) in CaptureSharedContextMidExecutionSetup()
2800 cap(CaptureShaderSource(replayState, true, id, 1, &sourcePointer, nullptr)); in CaptureSharedContextMidExecutionSetup()