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Searched refs:sourceSliceRect (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp281 sw::SliceRect sourceSliceRect(sourceRect); in copy() local
282 bool success = device->stretchRect(source, &sourceSliceRect, dest, &destRect, false); in copy()