Searched refs:sparseBindNdx (Results 1 – 3 of 3) sorted by relevance
235 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseSlots; sparseBindNdx += 2) in iterate() local237 …e(), bufferMemRequirements.alignment, memoryType, bufferMemRequirements.alignment * sparseBindNdx); in iterate()394 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseSlots; ++sparseBindNdx) in iterate() local397 const deUint32 offset = alignment * sparseBindNdx; in iterate()398 …const deUint32 size = sparseBindNdx == (numSparseSlots - 1) ? m_bufferSize % alignment : alignme… in iterate()400 if (sparseBindNdx % 2u == 0u) in iterate()
206 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseBinds; ++sparseBindNdx) in iterate() local210 bufferMemRequirement.alignment * sparseBindNdx, // VkDeviceSize resourceOffset; in iterate()213 bufferMemRequirement.alignment * sparseBindNdx, // VkDeviceSize memoryOffset; in iterate()
246 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseBinds; ++sparseBindNdx) in iterate() local249 … imageMemoryRequirements.alignment, memoryType, imageMemoryRequirements.alignment * sparseBindNdx); in iterate()